The Future of Thinking.

immersionED's immersive learning experiences are demonstrating measurable outcomes across four pillars of student growth.

Academic Mastery Real-World Competencies Social-Emotional Learning Engagement

The Challenge

Why These Four Pillars Matter

Employers aren't satisfied with the graduates they're getting — only 37% say it's easy to find candidates with the experience they need. Colleges and the workforce are demanding graduates who can think critically, communicate persuasively, collaborate across differences, and adapt. These are real-world competencies, and the gap is widening.

Yet most schools lack the tools to develop and credibly measure these skills alongside traditional academic outcomes. immersionED closes that gap — with evidence that satisfies educators, administrators, and families.

Outcomes Across the Four Pillars

Evidence of what immersive simulations make possible

Pillar 01

Academic Mastery

Students show growth in content knowledge and AP-aligned academic skills — including contextualization, argumentation, and making connections.

Pillar 02

Real-World Competencies

Students develop durable skills that support college, career, and workforce readiness — with 16 of 17 (94%) sub-skills in a nationally recognized competency framework showing significant improvement.

Pillar 03

Social-Emotional Learning

Students demonstrate growth in empathy, perspective-taking, collaboration, and self-awareness — the foundations of human-centered decision-making.

Pillar 04

Engagement

94% of student messages are substantively on-task. Students persist, complete simulations, and come back — at rates that outperform typical EdTech benchmarks.

Pillar 01

Academic Mastery

Students show measurable growth in content knowledge and AP-aligned academic skills, including contextualization, argumentation, and making connections.

Strongest Gains

Contextualization Argumentation Making Connections
+7.0 pts
Students measurably improve on the skills AP rewards — scored on the AP U.S. History rubric
6 of 6
Well-powered AP skills improved — all statistically significant
Gains are detectable by the 2nd simulation, substantial by the 4th

Scores generated by immersionED's AI scoring engine against the publicly available AP US History course framework. Not official AP exam scores. AP and Advanced Placement are trademarks registered by the College Board, which was not involved in and does not endorse this analysis.

Pillar 02

Real-World Competencies

Students develop durable skills that support college, career, and workforce readiness — with top gains in communication, logic, and dialogue.

Strongest Gains

Persuasive Communication Logical Thinking Critical Dialogue
+0.35
Competency-level growth
16 of 17 (94%)
Sub-skills in a nationally recognized competency framework improved significantly
~4 simulations
About 80 minutes of practice — enough to see significant, measurable skill growth

Pillar 03

Social-Emotional Learning

Students demonstrate growth in empathy, perspective-taking, collaboration, and self-awareness. SEL growth is detectable early and continues with repeated use.

Strongest Gains

Teamwork Concern for Others Communicating About Problems
+0.31
SEL rubric-level growth
9 of 9 (100%)
Measurable SEL outcomes improved significantly

Pillar 04

Engagement

Across 11,809 students, 209+ schools, and 42,196 simulations, students aren't just logging in — they're engaging deeply, persisting through challenges, and coming back. An analysis of 3,200 student messages confirms it.

93.7%
Student messages substantively on-task
867
Students who voluntarily ran 10+ simulations
54%
Of students return within 30 days, unprompted (typical EdTech: 30–40%)
17.7 min
Median active engagement per session

Explore the Evidence

Download the full research behind the outcomes

Context for the Numbers

These results come from real classrooms — not controlled experiments — and they still beat the benchmark.

immersionED's AI scoring has been validated against the judgment of trained expert teachers, with formal university-led research now underway.

Growth is statistically highly significant across all three frameworks (all p < .001). (p < 10-7). Kingston & Nash, 2011.

d ≈ 0.20

Typical classroom intervention

industry benchmark (Kingston & Nash, 2011)

d = 0.24–0.48

immersionED

across all three frameworks

5,586 simulations 2,227 students 790 with 3+ simulations

Marten Roorda

Former CEO of ACT and Senior Advisor of Measurement at immersionED

immersionED is a real game-changer. Simulations change dynamically and keep measurements very reliable — that's quite an achievement. Unlike many other AI companies, immersionED is grounded in real psychometrics and research. This is the future.